A–C
Auto-confirmation The automatic confirmation of a match result that occurs 24 hours after a result is submitted, if the opposing team has neither confirmed nor disputed it. Ballchasing A third-party Rocket League replay analysis service (ballchasing.com) used by C3 Esports to parse uploaded.replay files and extract scores and player statistics.
BO3 (Best-of-3)
A series format where the first team to win 2 games wins the series. The maximum number of games is 3. Used during the regular season.
BO5 (Best-of-5)
A series format where the first team to win 3 games wins the series. The maximum number of games is 5. Typically used during playoffs.
Bracket
A tournament structure showing the playoff matchups. Teams are seeded based on regular season standings and advance through the bracket by winning their matches.
Check-in
The action of confirming your team is ready to play. The check-in window opens 30 minutes before match time and closes at match time. At least one roster member must check in or the team forfeits.
Check-in window
The 30-minute period before a scheduled match during which both teams must check in.
Contenders
The entry-level division in C3 Esports, designed for teams new to organized Rocket League competition.
